Thursday, August 2, 2018

1d6 Social Contracts

1d6 binding social contracts for a given fantasy demographic


Roll twice if you feel like it.


1. Cult Marriage: Religious and sexual union between two or more partners. Sometimes predetermined by the Procreation cults, sometimes determined by local fashion or popular romantic philosophy.

2. Bastardism: When two bastard brothers or sisters from rival houses become business partners for the benefit or detriment of society. Bastard duos are popular figures. Sometimes notorious as skinflints and bullies, sometimes beloved as local saints, sometimes sneeringly regarded as rakes and drunkards. Their enterprises are always successful until the day one of the bastards dies.

3. Witchbrothering: Voluntary thralldom to a witch or sorceress of at least 10th level. May involve sex or mandatory genital mutilation. The witchbrother is given a boon in return for his utter servitude, usually a magical ability that will make him more useful.

4. Beast Briding: A maiden is wed to the local animal godlet, usually a gryphon or werewolf, sometimes a wereboar, all invested with immortality by their divine patrons. For the gryphon she will produce eggs with golden, silver or adamantine shells that may only be broken by a magical cudgel or hammer of at least +3 enchantment. Said to contain moon-calves or phoenixes. For the werebeast she will produce men and women destined to become kings or queens, possibly emperors or empresses. Those births are quite rare, actually, and it is 96% more likely that she will produce grotesques that resemble wizened, evil duplicates of their fathers.

5. Goatwiving: Blasphemous union between man and she-goat. Most historians attest to the logical theory that this is what gave rise to the Goat-man race.

6. Landblooding: The ultimate expression of a land-staking, when a family blood sacrifices its youngest member to the earth-spirit that oversees the local area and thus earns its fullest invitation. Landblooded can understand the languages of all animals native to their familial land and can interpret the postures of local trees and stones.


No comments:

Post a Comment